
About Me
As a product manager in an Ed-Tech company I have been able to combine the two things I love the most: education and the use of technology to impact and empower teacher and students. For the past five years I have been in charge of several educational digital products, I have:
- Overseen the production pipeline for educational products, including digital resources, mobile and web apps.
- Created product specs, roadmaps, wireframes and user stories.
- Successfully scoped, implemented and launched products.
- Managed multi-disciplinary remote team of 8 across different time zones.
- Recruited and led contracting team.
La Libreta
Parent engagement app

This award-winning mobile and web app offers text messages and push notifications that facilitates communication between parents and schools and daycares.
- Differentiated from competitors with a product vision.
- Implemented data driven approach to product development and user experience.
- Successfully scoped, implemented and launched product with less than $10,000.
- Created product specs, roadmaps, wireframes and user stories.
- Managed multi-disciplinary remote team of 8 across different time zones.
Santillana AR
Educational augmented reality app
It is used by thousands of students and teachers as a support of printed material. The AR models were all designed to support the curriculum.

- Lead product vision, strategy, roadmap, execution and prioritize features.
- Translated requirements into specifications.
- Created the wireframes.
Caramba
Educational video game
Vocabulary word video game for Spanish learners. Created with Unity. On the web platform teachers are able to customize their gaming sessions and analyze data provided by the game.

- Lead the product vision, strategy.
- Gathered information about teacher and student needs and behaviors through data collection and regular user interviews.
- Designed educational and game mechanics.
Educational interactive content
- Managed project through their full life cycle and work closely with Engineers, Designers, and QA to ensure that specifications, tight deadlines, and quantitative goals were met.
- Worked closely with curriculum team.
- Promoted the use of modern web technologies such as interactive SVG, React and ES6.